Writing Week: Plotting the 10 major scenes of your story
So I heard you have this amazing idea for a world and story, what are you waiting for? Ah yes right, the actual writing bit. It can be the bane of some people’s existence and to others a mild bump in the road. Sometimes that comes down to how you plan, but don’t worry you don’t need to know exactly what you are doing at every millisecond of your character’s lives. The best way to have an idea from beginning to end is to think of the 10 major scenes you want to happen.
Writing Week: Where do I start with Worldbuilding?
Whether it’s for writing or for planning your next homebrew, the most daunting part of the process can often be coming up with the world that your story is set in, and how to make that world feel like it has come to life instead of being ‘basic fantasy medieval town’.
Today we are going to take some time to talk about the baby steps of world-building. Once we have our initial building blocks you will soon come to see how this can easily snowball into a much bigger thriving environment where everything affects each other.
For this, we have also included a small worksheet you can download and use for your own world-building if you want!
D&D Week: Combat Confusion
Combat. Its either every player’s dream or nightmare. I remember first picking up the game with a rudimentary knowledge of how tabletop role-playing games worked. I’d played a couple of smaller systems previously and so I figured that naturally, the rules would gradually come to me as I learnt from the book. However, like most new players I hadn’t actually invested in the book yet, and on top of that, I had difficulty taking in the absolute tidal wave of knowledge that I could find…